Linking and Familiarity Rating Method Classifies the Music, Video Assessment Responses of EEG-Signal


Glad to share my another  Tech. Paper  published in  IJCA

Linking and Familiarity Rating Method Classifies the Music, Video Assessment Responses of EEG-Signal

 http://www.ijcaonline.org/archives/volume116/number10/20370-2577

Abstract

The most renowned strategy utilized for perusing mind movement is electroencephalography (EEG). Electroencephalography is the neurophysiologic estimation of the electrical action of the cerebrum by recording from anodes put on the scalp, or in the exceptional cases on the cortex. The ensuing follows are known as an electroencephalogram (EEG) and speak to alleged brainwaves. This system is picking up prevalence as it is a non-intrusive interface and is giving a methodology to controlling machines through contemplations. The proposed linking and familiarity rating method classifies the music, video assessment responses of EEG-Signal. The metrics namely true positive, true negative, false positive, false negative, sensitivity, specificity and classification accuracy are chosen for evaluating the performance of the proposed classifier. The simulation result shows that the proposed classifier achieves 95. 4 % accuracy which is better than other methods.

 

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World Usability Day 14 Nov, 2013, Healthcare: Collaborating for Better Systems


World Usability Day 14 Nov, 2013, Healthcare: Collaborating for Better Systems

World Usability Day 14 November, 2013, 
Healthcare: Collaborating for Better Systems
The importance of user-centered design in healthcare is truly life or death. Whether it’s new medical devices or technologies; drug research, approval or delivery; patient forms or medical record sharing; emergency disaster planning or increasing the functionality of hospitals and everyday healthcare delivery, everyone is affected in some way by the intersection of usability in healthcare. There are many commonalities, yet each region of the world faces its own set of unique challenges. We believe that focusing World Usability Day 2013 on healthcare will create a stronger awareness of these issues and lead to initiative that have long term impact on the quality of everyone’s life.
Learn More @ http://www.worldusabilityday.org/

A Research Perspective issues on Human Computer Interaction (HCI) = Ubiquitous + Pervasive + Haptic Technologies”


A Two Day Faculty Development Programme on “A Research Perspective issues on Human Computer Interaction (HCI) = Ubiquitous + Pervasive + Haptic Technologies”

IEEE MADRAS SECTION Organizing A Two Day Faculty Development Programme on “A Research Perspective issues on Human Computer Interaction (HCI) = Ubiquitous + Pervasive + Haptic Technologies”
IEEE MADRAS SECTION Organizing A Two Day Faculty Development Programme on “A Research Perspective issues on Human Computer Interaction (HCI) = Ubiquitous + Pervasive + Haptic Technologies”
IEEE MADRAS SECTION Organizing A Two Day Faculty Development Programme on “A Research Perspective issues on Human Computer Interaction (HCI) = Ubiquitous + Pervasive + Haptic Technologies”
Demo on Brain computer Interface : with my 2 channel EEG (Electroencephalography) Device.
IEEE MADRAS SECTION Organizing A Two Day Faculty Development Programme on “A Research Perspective issues on Human Computer Interaction (HCI) = Ubiquitous + Pervasive + Haptic Technologies”
IEEE MADRAS SECTION Organizing A Two Day Faculty Development Programme on “A Research Perspective issues on Human Computer Interaction (HCI) = Ubiquitous + Pervasive + Haptic Technologies”
IEEE MADRAS SECTION Organizing A Two Day Faculty Development Programme on “A Research Perspective issues on Human Computer Interaction (HCI) = Ubiquitous + Pervasive + Haptic Technologies”
IEEE MADRAS SECTION Organizing A Two Day Faculty Development Programme on “A Research Perspective issues on Human Computer Interaction (HCI) = Ubiquitous + Pervasive + Haptic Technologies”
IEEE MADRAS SECTION Organizing A Two Day Faculty Development Programme on “A Research Perspective issues on Human Computer Interaction (HCI) = Ubiquitous + Pervasive + Haptic Technologies”